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Machinefun Branding

Early last year, friend and former colleague Shaun Mooney approached me to help design the branding for his startup game studio; Machinefun.

Shaun’s brief was short but sweet; a logo incorporating the themes of fun, machines, and video games. With this in mind, I created a bold logo with punchy animation in mind.

Machinefun is currently busy developing their first title; Trash City Turbo.

Final logo design

Final logo design

Animated version - sound is a guide track and is not final.

This project was a fast one, so we progressed from initial sketches quite quickly. It's always good to work with a client who knows what they like when they see it!

This project was a fast one, so we progressed from initial sketches quite quickly. It's always good to work with a client who knows what they like when they see it!

A second round of ideas followed from the initial sketches, exploring the three cog design.

A second round of ideas followed from the initial sketches, exploring the three cog design.

Satisfied with the core idea, I refined the details of the face and cogs.

Satisfied with the core idea, I refined the details of the face and cogs.

I presented a lot of wild colour options, with Shaun and I eventually steering the design to its final neon magenta look.

I presented a lot of wild colour options, with Shaun and I eventually steering the design to its final neon magenta look.

Earlier in the development of the logo animation, I had much more ambitious plans... Shaun rightly reigned it in to something more suitable for a game splash screen.